Tuesday 25 October 2011

The Scoop... New ships layouts and bonuses

I might have got the scoop on the other bloggers.

None of these details are CERTAIN IN ANYWAY but here we go.

Tornado (Minmitar)

Slot Layout: H8, M4, L5, R3 (8 Turret points)
Battlecruiser Skill Bonus:
5% bonus to Large Projectile Turret Rate of Fire
10% bonus to Large Projectile Turret falloff per level.
Ship Bonus
95% reduction in the powergrid need of Large Projectile Turrets
50% reduction in the CPU need of Large Projectile Turrets

My thoughts: Personally I think this thing is going to be a mini Machariel. It will be doing battleship DPS, maybe more with ROF bonuses and add to that Battlecruiser agility and speed. I aprove!



Talos (Gallente)

Slot Layout H8, M4, L5, R3 (8 Turret Points)
Battlecruiser Skill Bonus:
5% bonus to Large Hybrid Turret damage
10% bonus to the velocity factor of stasis webifiers per level.
Ship Bonus
95% reduction in the powergrid need of Large Hybrid Turrets
50% reduction in the CPU need of Large Hybrid Turrets
50% reduction in the capacitor need of Large Energy Turrets

My thoughts: You have to remember this will be coming with the Hybrid upgrades as well so add a 20%  tracking bonus to this and you start to think... Extra tracking, Web bonuses, Damage bonus AND Battleship DPS. Not so underpowered now huh?

Oracle (Amarr)

Slot Layout: H8, M3, L6, R3 (8 Turret points )
Battlecruiser Skill Bonus:
7.5% bonus to Large Energy Turret tracking speed
7.5% bonus to Large Energy Turret optimal range per level.
Ship Bonus
95% reduction in the powergrid need of Large Energy Turrets
50% reduction in the CPU need of Large Energy Turrets
50% reduction in the capacitor need of Large Energy Turrets

My thoughts: I was right, with the Optimal Range bonus and that many lows (6!) this thing is going to put Zealots out of business.

Naga (Caldari)

Slot Layouts:  H8,  M4, L6, R3 (8 Launchers AND 8 Turret points)
Battlecruiser Skill Bonus:
10% bonus to Torpedo Velocity,
5% bonus to Torpedo explosion velocity,
10% bonus to Large Hybrid Turret optimal range
7.5% bonus to Large Hybrid Turret tracking speed per level.
Ship Bonus
 95% reduction in the powergrid need of Large Hybrid Turrets.
50% reduction in the CPU need of Large Hybrid Turrets
50% reduction in the capacitor need of Large Energy Turrets
40% reduction in the powergrid need of Siege Missile Launchers
58% reduction in the CPU need of Siege Missile Launchers

My thoughts: No this isn't a TYPO thats 8 of either Turrets or Missiles. As far as I could see this thing gets bonuses going either way. Also think about my comm ents above regarding the Talos, the tracking (amongst other things) on Hybrids is getting a buff anyway and this thing ALSO gets tracking bonuses and range bonuses. Damn...

Also I might as well put in what I know about the AF changes... they're all getting agility buffs of around 10% and the Enyo is getting a top speed change my 10 m/s.

I also saw the change to the Dramiel. Not good for Dram pilots like me.

The CPU will drop by 12 and the Powergrid by 1. CCP will also be changing the scan resolution from 990 to 750mm and reduce the max velocity by 13m/s. There goes my Dramiel fit.

Now another new bit to mention,  and this one I quite like. A buff to Destroyers.

First of the Role Bonus of -25% rate of fire is going which meansthey will fire as fast as a frigate.

All four of the Destroyers will be recieving extra Shield Capacity, Armor HP and Capacitor. and a reduction in thier signature radius. The Comorant and Coercer will also recieve a buff to thier Agility and Max Speed.

Fly Dangerous o/

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1 comment:

  1. Nice sum up, I got less than the full data and have since updated my post as well. Looks like a lot of changes are inbound, going to represent a huge change to the game, and it will be a welcome change.

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