As part of The Defenders Of Pen Island I, and my alliance mates, get alot of stick for blobbing and yeah we do do things like this and this.


At this moment we are thinking this is probably bait but we could try and gank it and get out.



At this moment we are thinking this is probably bait but we could try and gank it and get out.

So guess what, I have a lovely little Nemesis stealth bomber sitting in FD pretty much fully fitted at a reasonable cost. Hannibal already has some lovely missile skills for the Drake so that’s not a worry. I only need to get the Torpedo and Bomb Deployment skill books and I can go cause some mayhem in 0.0.
Mail will continue training for the SB as well and will also get a Nemesis on station in FD sometime next week.
My list of ships now available for flight in 0.0 is a Brutix, Caracal and Merlin for Mail Lite and a Nemesis, Helios and Drake for Hannibal. This gives me some nice options for roaming and I should be able to field a ship for whatever fleet is called for.
I took Hannibal’s Helios out for a spin last night to check my scanning skills were still at an acceptable level. Got a couple of nice Screen shots from the plexes I scanned down:


So tonight I am out, having dinner at friends, but I’m going to try and get 30 minutes of EvE before we go so I can get those skills into Hannibals head. By Friday evening I should be able to take my Nemesis ‘TARP!’ out for a spin.
My fitting at the moment for the Nemesis is;
‘TARP!’ – Nemesis
3 x Siege Missile Launchers I > (Mix of Torpedoes)
Covert Ops Cloaking Device II
Bomb Launcher I > Concussion Bomb
Parallel Target Painter I
Parallel Target Painter I
Sensor Booster I > Targeting Range
1MN Microwarpdrive I
Ballistic Control System II
Ballistic Control System II
Small Hydraulic Bay Thrusters I
Small Hydraulic Bay Thrusters I
Not bad and I will soon have two characters fielding these ships. That’s nice.
Fly Dangerous o/